网络在线游戏开发心得(服务器端、java)(Onlinegamedevelopmentexperience(serverside,Java))Onlinegamedevelopmentexperience(serverside,Java).Txt,Iwouldliketoknow,howmanypeopleseparated,orstilllove?.,Iusestealthtohelpyou!Untiloneday,inthehandsofpower,killalltheworld,%.There',whichshouldbedescribedinthedesigndocument,,theprocessingcapacityofmobilephoneisveryweak,,,thechoiceoflanguagedevelopment,becausetheserverisLinuxenvironment,MStechnologydirectlyruledout,asforMONO,well,++andJava,workformidableability,thedevelopmentcycleisshort,hasmanyframeworksandtheopensourcestorehousesupport,eptablecodeisnoteasy;C++,C++madeiteasiertoturnthisprojectintoabunchofcodenightmares,,thefirstproblemfacing,ofcourse,,becausealltheJ2MEphonessupportthis,,theHTTPprotocolencapsulationisveryhigh,withoutconsideringthreads,synchronization,statusmanagement,connectionpooling,fortableplaces:Thisprotocol,,plete,buttheworkloadisverylarge,theprojectcycle,basicallyistheMissionimpossible,,workinstruction,buteachpasstoaddauselessHTTPHead,plustheclientneedstodopolling,theflowformobilephoneissimplyaterrorist,byasimpletest,,agameofcardsthatwillconsume1yuanfee(persecondpolling),
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