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益智类小游戏《连连看》的研制.pdf


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益智类小游戏《连连看》的研制
益智类小游戏《连连看》的研制

(信息工程学院计算机系计算机科学与技术专业谢永嘉)
(学号:2002131127)

摘要:本文主要介绍在 Windows 系统平台下利用 Visual C++ 为开发工具,并使用
DirectSound、镂空图制作、AlphaBlend 以及离屏显示等游戏开发技术制作益智类小游戏《连
连看》的开发过程,以及游戏重要部分的具体实现方法。
关键词:益智游戏;Visual C++;DirectSound

Abstract:
Nowadays, the industry of Electronic games has e one of the most of important
Entertainment Industry as well as the industry of movie, TV and music in the world. The sales of
whole year have exceeded the Hollywood. The industry of game has high profit and irradiant
future. In China,industry of game have gradually e a important rising industry in IT area.
Ministry of Information Industry and Ministry of science and technology have list industry of
game as the primary industry to develop in IT area and give the huge support and drive. Now, with
the development of industry of game, the big game has taken the dominant part in the Game
Market in China. At the same time, small games are also very popular with its special feature such
as easy control, lovely interface, comfy style, the interesting theme and tasting the whole game
quickly. It es the new er in development of game industry and trend to exceed the big
game.
The Kyodai is a small puzzle game which is designed under Microsoft Windows 2000
Chinese edition by the Microsoft Visual C++ and some game development technologies, such

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