3d快捷键(3D shortcut key) 3D view shortcuts 2009/03/09 14:311, perspective Perspective 2, Use user view 3, Front front view 4, Back rear view 5, Top (top view) 6, Bottom bottom view 7, Left left view 8, Right right view -------------------------------------------------------------------------------- Common shortcut keys [mouse middle key] translational motion * rotate the view in the middle button of Alt+ mouse * zoom in / zoom out of view in Alt+ctrl+ mouse * [Ctrl+z] restore the previous step * [Ctrl+y] repeat the last step * select [Ctrl+a] [Ctrl+I] reverse election * [G] grid switching * front view of [F] * [T] top view * left view of [L] * bottom view of [B] * [Alt+W] maximize display view [Ctrl+C] adapt the camera to the view [Alt+Q] isolate the currently selected object and maximize display on the view, and other objects temporarily disappear display. [C] converts the selected view to a camera view [w] displacement [e] rotation [R] scaling [O] display degraded adaptation (switch) V opens the view shortcut key switch menu, selects the view to switch. [+] zoom axis (-) reducing coordinate axis [Ctrl+Atl+z] displays all objects in the current view [Z] displays the selected pletely in the current view [shift+ left mouse button] copy one or more objects selected [Ctrl+ mouse left key] add options [Alt+ left mouse button] reduce selection * [H] menu selection objects * [M] displays the material editor [N] open the animation record button [/] play animation * [F3] switch between entity display and wireframe display * [F4] wireframe display * [F9] fast rendering * [F10] displays the render menu Zoom in and zoom out one time, respectively Material M Maximum Z of choice Full screen ctrl+AlT+z View mode ctrl+x Maximizing ALT=W Render Shift+Q = F9 View switch F3 Display degraded adapter (switch) [O] To adapt to the grid point perspective [Shift] + [Ctrl] + [A] Arrange [Alt] + [A] Angle capture (switch) [A] Animation