dauntless
When this player attempts to tackle an opposing player whose Star Power is higher than this player’s Star Power, roll only one dice and apply the result.
dirty player
If this player injures an opposing player, gain[]
dodge
During a tackle attempt against this player, you may force the opposing manager to reroll all dice.
dump-off
If this player would e the ball carrier or drop the ball, you may move the ball to a friendly player at this matchup.
fend
If an opposing player uccessfully tackles this player, you may stand one of your other downed players at this matchup.
freebooter
When you reveal this player from your improvement pile, you may remove any one Player card from either your Team deck or discard pile and return it to the game box. Then add the eebooter to your roster and shuffe it to create a new Team deck. Resolve all Freebooters before placing Star Players without the Freebooter ability on top of the Team deck. (Unlike other abilities, the freebooter ability only occurs during the turn in which this player was drafted.)
frenzy
When this player attempts a tackle, increase his Star Power by one during the tackle attempt.
guard
When an opposing player essfully tackles one of your players, you may apply the dice result to this player instead. (This ability occurs after rolling the dice but before applying the result.)
juggernaut
When this player attempts a tackle, opposing players cannot use the guard ability.
nerves of steel
While this player is the ball carrier, his Star Power is increased by one.
piling on
Each time you roll [] [] during this player’s tackle attempt, this player may attempt another tackle against a different opposing player.
stand firm:
While this player is the ball carrier, opposing players cannot tackle him.
strip ball
Instead of using [] , you may place the ball at midfeld.
sure hands
If this player is the ball carrier and es downed, h
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