Unity Game Development Scripting {MaDMiKeL}.pdf


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.info
Unity Game Development
Scripting
Write efficient C# scripts to create modular key game
elements that are usable for any kind of Unity project
Kyle D'Aoust
BIRMINGHAM - MUMBAI
.info
Unity Game Development Scripting
Copyright © 2014 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval
system, or transmitted in any form or by any means, without the prior written
permission of the publisher, except in the case of brief quotations embedded in
critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy
of the information presented. However, the information contained in this book is
sold without warranty, either express or implied. Neither the author, nor Packt
Publishing, and its dealers and distributors will be held liable for any damages
caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the
companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.
First published: December 2014
Production reference: 1151214
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-78355-363-1
.info
Credits
Author Project Coordinator
Kyle D'Aoust Rashi Khivansara
Reviewers Proofreaders
Marcieb Balisacan Simran Bhogal
Paulo Barbeiro Maria Gould
Volodymyr Gerasimov Ameesha Green
Dan Lingman Paul Hindle
Conor O'Kane
Francesco Sapio Indexer
Priya Sane
Commissioning Editor
Akram Hussain Production Coordinator
Shantanu N. Zagade
Acquisition Editor
Sam Wood Cover Work
Shantanu N. Zagade
Content Development Editor
Parita Khedekar
Technical Editor
Tanvi Bhatt
Copy Editors
Pranjali Chury
Adithi Shetty
.info
About the Author
Kyle D'Aoust has been programming for about 10 year

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