DiMarzio - Android Arcade Game App A Real World Project - Case Study Approach.pdf
Code Android games like a pro Android Arcade Game App A Real World Project - Case Study Approach . DiMarzio For your convenience Apress has placed some of the front matter material after the index. Please use the Bookmarks and Contents at a Glance links to access them. Contents at a Glance About the Author................................................................................... viii About the Technical Reviewer................................................................. ix About the Game Graphics Designer.......................................................... x Acknowledgments................................................................................... xi ■■Chapter 1: Introduction to Android Gaming...........................................1 ■■Chapter 2: What Is an Arcade Game?....................................................7 ■■Chapter 3: Creating a Menu.................................................................13 ■■Chapter 4: Drawing the Background...................................................23 ■■Chapter 5: Creating the Player Character and Obstacles....................39 ■■Chapter 6: Collision Detection.............................................................67 ■■Chapter 7: Keeping Score....................................................................79 ■■Chapter 8: Adding New Levels.............................................................87 Index.......................................................................................................89 iv Chapter 1 Introduction to Android Gaming e to Android Arcade Game App. In this book, you will learn how to create an Android arcade-style game “from project to publish.” While I will walk you through solutions to some gaming development problems, this book is not necessarily for beginner developers. You chose this book because you are passionate about Android as a platform and you want to develop arcade-style, Androi
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