3D Text Shatter Effect – Tutorial 91
By Arno Van Waeyenberg. Posted: August 14, 2009 at 4:10 pm
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I’m going to show you how to make a 3D text shatter effect. This effect is made in two programs, Cinema 4D and you haven’t heard of Cinema 4D before it is a relatively easy to use 3d application, it is quite similar to 3dsMax or Maya. I will go pretty in depth with the Cinema 4D part, for all the inexperienced users, so bare with me if I go too slow. Now enough chit chat, let’s jump in.
Required Resources
In this tutorial we will be using some resources you will want to download before starting:
(Optional) Cinema 4d material
Final Image Preview
Step 1: Creating the basic text
Open up Cinema 4D and make a text object
Write “Media Militia” in the text object
Now rotate your text object: 90* on the X axis and -90* on the Y axis
Create an Extrude NURBS object
And drop your text in it
Change the object properties of the Extrude NURBS to 0 / 0 / 35
Now take your ExtrudeNURBS object and hit “C”(this makes your object editable)
Open this object and select everything (Ctrl+A) then right click your object and press “Connect”
You can now delete your old object that you just “Connected”
Rename your object “Media Militia”
Take the polygon tool and the Rectangle Selection tool, make sure to un check the “only select visible elements” box
Now with the scroll button of your mouse click on your “canvas” and you will see that four different views just opened up, we will be using the top view
So middle click on the top view to make that view bigger, and select the first “M” letter of Media Militia right click on it and press “Split”
This creates a new object with just the “M” now delete the selection you have selected, this will delete the “M” from Media which leaves you with an “M” object and a “edia Milita” object. Rename the object you just split to “M”
Now go back to your “Media Militia” object and select and split the “t”, just as
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